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Who needs help with their scans / rejects?? We can help you!
As far as the cut off goes...I'll leave that to someone else to comment on.
Brian, as far as I remember I selected the night shot category. I don't understand the other reject unfortunately, and you are the only one who answers me Gerardo ignores me
I've been getting a couple of these lately. What I did was adjust the levels so there isn't too much at 100% luminosity and not too much at 0% luminosity. Are you saying I should make the wheels totally black and some sunny bits of the plane burned out to increase the contrast?
I've been getting a couple of these lately. What I did was adjust the levels so there isn't too much at 100% luminosity and not too much at 0% luminosity. Are you saying I should make the wheels totally black and some sunny bits of the plane burned out to increase the contrast?
bump?
Your original does indeed lack contrast, the image overall looks smokey and clammy.
The histogram shows a lack of shadows and highlights across the greyscale channel. Meaning a lack of difference between light and dark tones.
I opened up the levels palate [CTRL] + [L] Image -> Adjustments -> Levels
I then dragged the black slider to were the peak starts to climb a value of 14. I also did the same with white slider a value of 234. I also darkened down the midtones very slightly to a value of 1.07. Midtones is very valuable in correcting contrast as it will have a affect across most of the image.
The final histogram you can see the graph spreads and the image looks much nicer and less clammy.
Something like that would probably be about right I think.
Hope that helps
Ryan
The histogram shows a lack of shadows and highlights across the greyscale channel.
You're not too far out but that isn't a greyscale channel. In fact such a thing doesn't even exist. What you're seeing there is a combined luminosity and RGB histogram, and the grey part of the graph is showing luminosity.
You're not too far out but that isn't a greyscale channel. In fact such a thing doesn't even exist. What you're seeing there is a combined luminosity and RGB histogram, and the grey part of the graph is showing luminosity.
Paul,
Thanks for explaining that I knew the grey showed white light or whatever you want to call it, I just didn't know the technical term so made up that sounded reasonable. Luminoisty it is.
Thanks
RT
Paul,
Thanks for explaining that I knew the grey showed white light or whatever you want to call it, I just didn't know the technical term so made up that sounded reasonable. Luminoisty it is.
Thanks
RT
It doesn't show white light either! It shows the combined reading of the red, green and blue channels per pixel, i.e. the overall brightness. It's always best to understand things fully before trying to explain them to others to save confusion.
It doesn't show white light either! It shows the combined reading of the red, green and blue channels per pixel, i.e. the overall brightness. It's always best to understand things fully before trying to explain them to others to save confusion.
Also true, I knew what is was telling me but I've never needed to know how to translate it into words, they say you learn something new every day.
RT
I got this shot rejected for Horizon unlevel so what am I supposed to go off to level this? I thought the line in the middle of the wall was the best way to level this and it did get through Pre-Screening.
I got this shot rejected for Horizon unlevel so what am I supposed to go off to level this? I thought the line in the middle of the wall was the best way to level this and it did get through Pre-Screening.
Hi guys, I just got this rejection for "Undersharpened/Soft" . Do you think it would be acceptable if I apply another round of Unsharp Mask? It looks pretty low quality already to me Thank you for your help. Cheers, Andrei.
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